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Reels

Demo Reels Breakdown
Supercan: Bench Media Productions.
Pets 911: Bench Media Productions.
Evil Guy: Bench Media Productions.
Character test for an in house project. Tools: MAYA,Photoshop,Gimp
Broadcast Animations: UPN45 Phoenix.
Anything that says Phoenix Suns or KUTP45 or is used in a TV promo is all mine.
Tools:MAYA,Photoshop MAYA FUSION.Gimp
Starship Troopers: Rainbow Studios. Tools:Lightwave KAYDARA FILMBOX
All of the bugs in the demo reel were animated by me. I also did the lighting,and
scene set-up and animated the whole scene. I was also asked to re set-up the
bugs for all the other animators. Some of the non bug scenes I processed the Mocap
and added extra animation with FilmBox but it was someone elses shot to set up,Some I
did the animation by hand and or FilmBox and it was also my shot to set up.
Tools: Lightwave, FilmBox, inhouse lipsync
Age of Empires II: Rainbow Studios .Tools:Lightwave,Photoshop, MOCAP
To make it simple, all of the horses in the age of empires cinematic were modeled
and animated by me. This includes saddles and bridles etc. Most of the time the
riders were MOCAP and I was the MOCAP actor, Though someone else
processed the MOCAP. Tools: Lightwave, MOCAP, in house MOCAP filters
Sherm The Worm: Rainbow Studios. Tools:Lightwave,Photoshop,
Nobody else wanted anything to do with it !! FilmBox lipsync was
used at first but the trial licence ran out so I used MagpiePro for most of it. It was
just as fast and alot cleaner. This was also mainly Lightwave.
Asherons Call: Rainbow Studios. Tools:Lightwave,Photoshop, MOCAP
Cave Interior. Village Scenes: All characters were modeled and set-up by myself. I also
modeled every other part af the village except the trees that were provided.
Some characters are MOCAP some are not. These scenes are all mine
excluding the individual modeling of the trees.Tools: Lightwave
Vacant Space Interiors: Bench Media Productions. Tools: MAYA,After Effects,Photoshop.,Gimp
Missile Command: Rainbow Studios Tools:Lightwave,Photoshop,
Burning City:Rainbow Studios. Sky map, ground and one city block were provided, I built the city and blew it up.This is from the Missile command cinematics. I also did all of the lipsync animation for all in game pop-ups of video communications.

Reels


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